Archive for May, 2006

108 - Vanilla Walk “Blocking”


About Walks

Walking is a process of falling over and catching yourself just in time. We try to keep from falling over as we move forward. If we don’t put our foot down, we’ll fall flat on our face. We’re going through a series of controlled falls.
We lean forward with our upper bodies and throw out a […]

107 - Arcs and Path of Action

Just a quick update on my 107 assignment. We got two new characters for last week - “Tailor” (ball with tail) and “OneLeg” (ball with one leg). For the assignment we could choose between a single jump with OneLeg or three bounces with Tailor.

107 done .. ready for 108. Our new character is called “Ballie” […]

Learn to love the Graph Editor


106 Final and 105 Revision

Week six – Overlapping Action, Follow Through, Successive Breaking of Joints, Drag, Lead and Follow.
Welcome to one of the most fascinating devices in animation – Breaking of Joints to give flexibility .. and even more interesting – Successive Breaking of Joints:

See it?




 

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